Site logo

Guild Chronicles

A tabletop roleplaying game that is flexible, quick to learn, and rewards collaboration

Welcome to the World of Guild Chronicles

Kickstarter link h2

A Circle with a heart in the middle and the words “kickstarter project we love” Whether you’re looking to get into tabletop roleplaying games for the first time or you’re a veteran who’s looking for a more flexible and engaging system, you’ve come to the right place.  After ten years of development, Guild Chronicles is finally going to be made available to the public for the first time via our now-fully-funded Kickstarter

Come on in and see what makes Guild Chronicles different from other games on the market and how it’s being used in innovative educational programming.

Read our latest updates here: Kickstarter - Guild Chronicles Updates

Features of the Game link h3

Quick to learn, difficult to master link h4

A stylized image of a four-sided die Guild Chronicles features simple, elegant rules that are easy to understand; the complexity of the game increases as play progresses and new synergies and combinations emerge.

Flexible character design link h4

A stylized image of a six-sided die Character creation features branching advancement, not linear, allowing players to create truly unique builds and archetype-breaking characters.

Limits frustrating results from bad luck link h4

A stylized image of a eight-sided die Without rolls “to hit” and by always utilizing small pools of dice, “botches” are uncommon, limiting player frustration or the feeling that bad luck dramatically altered the outcome of an adventure.

Collaboration is rewarded link h4

A stylized image of a ten-sided die At the center of the design principles of Guild Chronicles is the idea that the game’s rules should reward collaboration; groups that focus on enabling one another will outshine more individualistic playstyles.

Learn more about the gameplay: The Guild Chronicles Game

Image

Welcome to Verden link h2

The world of Verden is diverse and expansive, formed at the intersection of three different Planes of Existence, each teeming with different manifestations of the magic of the land. 

The Wyld link h3

The Wyld is a tapestry of elemental energy, spirits of nature, and primordial chaos; it brings life, weather, and biological diversity.

The Umbra link h3

The Umbra is a realm where emotions are made manifest; it colors the world with hope and despair, love and strife, constantly shaping and reshaping cultures and altering history.

The Dream link h3

The Dream is an infinite world of abstraction, hypotheticals, creativity, and nightmares; it provides the spark of wonder, curiosity, and innovation that pushes Verden’s history forward. An illustrated map of Verden, the world of Guild Chronicles

Learn more about the world of Verden: The World of Verden

Image

Fires in the Night: A Guild Chronicles Story link h2

You can get to know the Guild Chronicles Storytelling System with this free downloadable adventure. 

While on a routine errand for the Longstriders Guild, you and your traveling companions witness the burning down of the Pig’s Tail, an iconic tavern in the region.  Local authorities are quick to declare it arson and pin the blame on Revan, an outsider.  Has their fear of spellcasters colored their judgment?  Has someone set Revan up to take the blame?  Is there a darker plot afoot?

This free demo includes: link h3

  • 6 unique premade characters
  • An introduction to how Guild Chronicles handles skill checks as players track down clues
  • Two dynamic battles that spotlight the quick, engaging, tactical rules that govern combat in Guild Chronicles
  • Printable maps
  • Beautifully formatted handouts and player materials
  • All you need to start this journey are a few friends and a set of dice!
  • An illustration of a tavern, drawn in a fantasy style, burning to the ground

Fires in the Night files and resources link h3

Download the Player Materials

 

Download the Storyteller Materials

 

Play online with roll20.net

 

Image

Nothing About Us Without Us link h2

The core of the Guild Chronicles philosophy is central to the disability rights movement: “nothing about us without us”.

The Guild Chronicles Education Program works primarily with autistic teens and adults (and individuals with similar learning styles), and we believe that this community should be integral in the development of the program. To that end, we aspire to hire autistic and other neurodivergent young people to edit, playtest, illustrate, and grow the world of Guild Chronicles. Their creativity, enthusiasm, feedback and insights have been immeasurably supportive of the program’s development and they will continue to be core to its future.

Learn more about our team here: About Us